
Reference websites
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'El valor del juego en el desarrollo'. Global vision of play in the evolutionary stages of human beings and in their cognitive development. https://aufop.blogspot.com/2012/03/el-valor-del-juego-en-el-desarrollo.html |
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'Juegos cooperativos y juegos competitivos en educación: diferencias y posibilidades'. Study and reflection on the educational capacity of competitive and collaborative play. |
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'Joko, Jolas, Juego'. Reflection on the etymology of the game in the Basque language. https://aunamendi.eusko-ikaskuntza.eus/es/joko-jolas-juego/ar-64585/ |
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'Cómo el juego estimula el desarrollo cognitivo y el aprendizaje en los niños'. Reflection on the importance of play in people's cognitive development. |
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'30 elementos para gamificar y un sistema balanceado'. Description of gamification and the main elements of a gamified process. https://www.alaluzdeunabombilla.com/2017/07/25/30-elementos-para-gamificar-y-un-sistema-balanceado/ |
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'El juego y la neurociencia'. The first of four articles in which play and neuroscience are related in order to understand their educational and social transformation capacity. https://sacodejuegos.com/juego-y-neurociencia-1-4 |
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'Metodología para el diseño de juegos'. Six articles that talk about the methodology for developing playful-educational experiences. https://sacodejuegos.com/el-juego-perfecto |
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'Ludificación o gamificación: la minería de los juegos'. Extensive analysis of gamification techniques, the transformative power of games and the processes for their design and planning. https://www.luccla.com/4926/ludificacion-gamificacion-la-mineria-de-los-juegos |
Recommended bibliography
- El niño y el juego (theoretical approaches and pedagogical applications): ISBN: 92-3-301658-7
- Even Ninja Monkeys Like to Play: analysis of gamification, playful thinking and motivational thinking. ISBN 13: 9781514745663
- Actionable Gamification (beyond points, badges, and leaderboards). Deep reflection on the motivational capacity of gamification, its components and its relationship with motivation. Written by gamification guru Yu-Kai Chou. ISBN 13: 978-1511744041.
- El juego infantil y su metodología: educational book with case studies on the educational power of play. ISBN 13: 9788448171513.
Play Resources
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Sacodejuegos: knowledge database in which activities based on traditional games are shared free of charge for the planning of play days. https://sacodejuegos.com/todos-los-juegos |
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Play14: an organisation that develops and shares game-based tools and activities to achieve behavioural change and personal and business skills management through play. https://play14.org/ |
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Juegos para niños: games for the cognitive and physical development of children and adolescents. https://juegosdetiempolibre.org/ |
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Genially: web application for the creation of digital playful-educational content. https://www.genial.ly/es |
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Kahoot: platform for the creation of educational quizzes in any learning process.https://kahoot.it/ |
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Classcraft: web application that allows teachers to run a role-playing game to gamify any educational process. https://www.classcraft.com/es-es/ |
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Educaplay: platform for the creation and sharing of educational content through different types of games (video quizzes, crosswords, interactive mosaics, relational maps...). https://es.educaplay.com/ |
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ClassDojo: platform for gamification in the classroom. https://www.classdojo.com/es-es |
















